STEAMOLUS [pronounced like stimulus] is the easy and creative way to learning by doing STEAM (Science Technology Engineering Art Mathematics).

Panel 1


The STEAMOLUS recipe is based on different movements, such as: the Maker movement to create new devices, the DIY movement to empower you to “Do It Yourself” instead of depending on an expert, both sharing elements of the Tinkering movement to build and repair things depending on the available materials and your own creativity. Accordingly, the proposed STEAMOLUS activities are directed to obtain a certain virtual or physical creation.

Panel 2


The STEAMOLUS methodology is based on a series of cards designed to: [1] inspire (instead of giving highly-detailed instructions) to promote creativity and interaction with other persons and materials; [2] cover different technologies focusing on what can be done with them; [3] directed to learners of different ages since people have different STEAM  knowledge regardless of their age and [4] be cross-language to facilitate the access to its contents.

Panel 3

Areas and Technologies

The STEAMOLUS cards contain activities in four main areas: [1] Programming (focusing on learning to code); [2] 3D printing (using code to create tangible objects); [3] Apps (using code to develop phone and tablet applications) and [4] Robotics (using code to invent different machines). These activities can be carried on using several technologies, reflecting than the technology is the means while the focus is learning how to create things with these tools.

Panel 4


The STEAMOLUS materials contain three kinds of cards: [1] introductory cards to present the goals and structure of the materials (including a template to allow to create your own cards); [2] cards to perform the first steps on different technologies and [3] the activity cards to stimulate the creativeness with those technologies.

These materials can be used in a school where the teachers can join students while they explore the technologies to achieve the suggested goals. Or as stand-alone materials used by self-learners as a guidance to explore the possibilities of such technologies.

You can follow the project activity on this twitter account: @steamolus.

You can download a high-resolution preview of the STEAMOLUS materials here: PDF sample.

Book-Cover-SAMPLEOr you can view and link a low-resolution online preview of STEAMOLUS in The Book section: (if you link pages, replace the temporary domain by use the permanent domain